FILE DESCRIPTION   (Part 5, Corpse & Mercenary)
(before the patch 1.08)

After the Items data, there are only 12 bytes to decode.


CORPSE

First, we find the Inventory Footer which have a size of 4 bytes :

If it is equal to 4A 4D 00 00, there is no corpse present.
If it is equal to 4A 4D 01 00, there IS a corpse present.




MERCENARY

And last, we find the mercenary data. It's starting with 2 bytes equal to 4A 4D. Then we find 6 bytes which determine the mercenary you have.

The defaut data is 00 00 00 00 00 00 : no mercenary.

Here are some value for Act I :

Here are some value for Act II : And here are some value for Act III :




Back to Part 5 : Corpse & Mercenary (since patch 1.08)